The Core Decoration node is the foundation for custom decoration logic.
Deferred Generation Decorations are not geometry yet. They are instructions queued on the graph. The Simulate node executes these instructions to generate the final meshes (leaves, flowers, etc.) after the skeleton is built.
Placement
Consumes standard growth attributes (u, id) to drive placement.
| Node | Relationship |
|---|---|
| Cluster Decoration | Specialized for attaching meshes |
| Surface Decoration | Specialized for skinning/bark |