The Map node is the fundamental building block for parameter control in Natsura.
Space and Time
By mapping parameters to attributes like u (growth progress), height (Y position), or age (time), you make your growth rules dynamic. A static "Width" becomes a "Taper". A static "Pitch" becomes a "Curl".
The Chain A single Map node is rarely enough. You typically chain them:
u to shape the effect.Mode
u, height).Settings
Blending
Replace, Add, Subtract, Multiply, Divide).Map reads attributes from the graph but does not create them.
u, id, parent_id, generation, age, height.u, and Operation to Multiply.