The Wrangle node provides a VEX interface into the procedural graph.
Graph-Level VEX Unlike a standard SOP Wrangle, this node operates within the Natsura solver loop. It allows you to modify the state of the growing skeleton.
Upstream Flow
Attributes you create here flow upstream to parent nodes and sockets. For example, if you set f@my_bend in a Wrangle, you can use it in a Map connected to a Grow node's Pitch socket.
nearpoints() queries.Read/Write
id, parent_id, generationu, age, width, internode_lengthP, N, up (modifying these affects growth direction)Custom
You can create any attribute (e.g., f@density, i@kill) and use it downstream.
f@noise_val).noise_val in the Graph Attributes multiparm.noise_val in a Map or Switch to drive logic.