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    • Atlas Workflow
      • Grow
      • Grow (Core)
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      • Repeat (Core)
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      • Wrangle (Core)
      • Map
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      • Highpoly Import
      • Graft Mesh
      • Atlas Material
      • Atlas Trace
      • Bake
      • Unreal Wizard

Atlas Workflow

This page is under construction.

Highpoly Framework

Grow

Builds a procedural growth graph from Natsura core operations. Defines one growth step (optionally looped and forked) and exposes sockets for mappings, effectors, and decorations. The graph is later evaluated by Simulate to generate geometry.

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